Artificial Intelligence

This post is my research into artificial intelligence, particularly the field of game development which is the area I want to go into. I found Colton,’s (2021) videos really interesting, AI’s creating video games and art isn’t something I’ve thought about much before.

I decided to look for the AI that can create games and it didn’t take me long to find ANGELINA. Cook (2014) created a website which contains games made by ANGELINA. I decided to play some of the games to see what they’re like.

I first tried “The ANGELINA Game Player” (Cook 2014), the menu wasn’t pleasing to the eye but I was able to navigate it with ease. It has multiple games to pick one so I decided to try “Acow For”. This was a puzzle game but the rules didn’t make too much sense and I couldn’t get past level one, however, bearing in mind that an AI created this, it is amazing. The rules are in English and the instructions for how to move are correct. It shows a lot of potential. I also read that it was developed live at Eurogamers rezzed expo in 2018, I would have loved to have been there!

I also tried “Quid Pro UFO” (Cook 2014) as I found the name funny. You play as an Alien and have to get to the end of the level which is represented by a yellow light. I found the music quite creepy which fit perfectly with the theme of the game. There were various monsters and people throughout the level although they didn’t attack. I was impressed that an AI could make this game from scratch.

Cook, Colton and Gow (2017) say that developing this AI not only shows what can be done without human interaction but design tools in the future could allow people to work on their preferred area whilst the AI can bridge the gaps. This shows an exciting future for game development. I want to create my own game in the future and if there is an AI that can work on one thing such as creating assets or animations while I work on creating the gameplay mechanics that would help myself and many other people who want to make their own game.

References

Colton, S., 2021. Computational Creativity. [online] Learn.falmouth.ac.uk. Available at: <https://learn.falmouth.ac.uk/courses/240/pages/week-2-computational-creativity?module_item_id=9140&gt; [Accessed 2 October 2021].

Cook, M., 2014. Games by ANGELINA – itch.io. [online] itch.io. Available at: <https://gamesbyangelina.itch.io/&gt; [Accessed 2 October 2021].

Cook, M., Colton, S. and Gow, J., 2017. The ANGELINA Videogame Design System—Part I. IEEE Transactions on Computational Intelligence and AI in Games, 9(2), pp.192-203.

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